MSI
MSI Suprim X GeForce RTX 4080 SUPER 16GB graphics card
A GeForce RTX 4080 SUPER graphics card with 16GB GDDR6X memory, 10240 CUDA cores and a TRI FROZR 3S cooler using a vapor chamber, Core Pipes and TORX FAN 5.0 for high airflow and low noise
- InterfacePCI Express 4.0
- Chipset ManufacturerNVIDIA
- GPU SeriesNVIDIA GeForce RTX 40 Series
- GPUGeForce RTX 4080 SUPER
- ArchitectureAda Lovelace
- Boost ClockExtreme Performance: 2655 MHz (MSI Center) Boost: 2640 MHz (
- 16 GB GDDR6X memory at 23 Gbps for high-resolution gaming
- Triple-fan TRI FROZR 3S cooler with TORX FAN 5.0 for quiet thermal control
- Vapor chamber and Core Pipes spread heat across the full heatsink
- Boost clocks up to 2655 MHz in Extreme Performance mode
- HDMI 2.1a and three DisplayPort 1.4a outputs drive four displays at 7680 x 4320
Suprim RTX 4080 SUPER 16GB for 4K creators
The MSI Suprim GeForce RTX 4080 SUPER 16G SUPRIM X is a PCI Express 4.0 graphics card built on the Ada Lovelace architecture. It delivers 10240 CUDA cores and 16GB of GDDR6X memory across a 256-bit bus for high-resolution workloads. The card targets enthusiasts and professionals who need sustained compute throughput.
TRI FROZR 3S thermals with Vapor Chamber
A Vapor Chamber covers the GPU and memory modules, transferring heat to precision-machined Core Pipes that run the full length of the heatsink. TORX FAN 5.0 blades linked by ring arcs and a fan cowl stabilise high-pressure airflow. Wave Curved 3.0 edges and Airflow Control fin sections disrupt unwanted harmonics to lower acoustic output. A metal backplate with thermal pads and flow-through ventilation reduces trapped heat.
16GB GDDR6X at 23 Gbps on a 256-bit bus
The frame buffer provides 16GB of GDDR6X running at an effective 23 Gbps across a 256-bit interface. This memory configuration determines whether the card can hold the assets and datasets required for 4K gaming, real-time ray tracing and large creative projects.
Points forts
- 16 GB GDDR6X memory at 23 Gbps for high-resolution gaming
- Triple-fan TRI FROZR 3S cooler with TORX FAN 5.0 for quiet thermal control
- Vapor chamber and Core Pipes spread heat across the full heatsink
- Boost clocks up to 2655 MHz in Extreme Performance mode
- HDMI 2.1a and three DisplayPort 1.4a outputs drive four displays at 7680 x 4320
Caractéristiques
| Brand | MSI |
|---|---|
| Series | Suprim |
| Model | RTX 4080 SUPER 16G SUPRIM X |
| Interface | PCI Express 4.0 |
| Chipset Manufacturer | NVIDIA |
| GPU Series | NVIDIA GeForce RTX 40 Series |
| GPU | GeForce RTX 4080 SUPER |
| Architecture | Ada Lovelace |
| Boost Clock | Extreme Performance: 2655 MHz (MSI Center) Boost: 2640 MHz (GAMING & SILENT Mode) |
| CUDA Cores | 10240 |
| Effective Memory Clock | 23 Gbps |
| Memory Size | 16GB |
| Memory Interface | 256-Bit |
| Memory Type | GDDR6X |
| DirectX | DirectX 12 Ultimate |
| OpenGL | OpenGL 4.6 |
| Multi-Monitor Support | 4 |
| HDMI | 1 x HDMI (Supports 4K@120Hz HDR, 8K@60Hz HDR, and Variable Refresh Rate as specified in HDMI 2.1a) |
| DisplayPort | 3 x DisplayPort 1.4a |
| Max Resolution | 7680 x 4320 |
| Virtual Reality Ready | Yes |
| Cooler | Triple Fans |
| Thermal Design Power | 320W |
| Recommended PSU Wattage | 850 W (Min.750 W) |
| Power Connector | 1 x 16-Pin |
| HDCP Ready | Yes |
| Max GPU Length | 336 mm |
| Card Dimensions (L x H) | 142 x 78 mm |
Questions sur cet article
How do I install the RTX 4080 SUPER 16G SUPRIM X into a PCI Express 4.0 slot, and what step do builders often miss?
Seat the card firmly until the retention bracket clicks, then attach both 12 VHPWR power connectors; the step most often missed is fully locking the power plugs so they cannot work loose under load.
What maintenance will the TRI FROZR 3S cooling system with TORX FAN 5.0 and Vapor Chamber need later?
Use compressed air to clear dust from the heatsink fins and fan cowls every few months; the thermal pads under the metal backplate and on the Vapor Chamber are not user-serviceable and should not be replaced unless a professional rebuild is performed.
At what point does the 256-Bit GDDR6X memory interface at 23 Gbps become the limiting factor during sustained 4K workloads?
When texture datasets exceed the 16 GB frame buffer, the 256-Bit bus must swap data over the PCI Express 4.0 link, so memory capacity and bandwidth show up as the first bottleneck before the GPU compute units saturate.
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