ZOTAC
ZOTAC GeForce RTX 3070 AMP Holo LHR graphics card ZT-A30700F-10PLHR
GeForce RTX 3070 GPU with 8GB GDDR6 memory, 1785 MHz boost clock and IceStorm 2.0 cooling
- InterfacePCI Express 4.0 x16
- Chipset ManufacturerNVIDIA
- GPU SeriesNVIDIA GeForce RTX 30 Series
- GPUGeForce RTX 3070
- Boost Clock1785 MHz
- CUDA Cores5888
- NVIDIA Ampere architecture powers real-time ray tracing and AI acceleration with 5888 CUDA cores
- Boost clock reaches 1785 MHz backed by 8GB GDDR6 memory at 14 Gbps across a 256-bit bus
- IceStorm 2.0 cooling with FREEZE fan stop and active fan control keeps thermals in check
- SPECTRA 2.0 RGB lighting on a lighted backplate adds customisable visual flair
- HDMI 2.1 and three DisplayPort 1.4a outputs drive up to four 8K displays at 7680 x 4320
ZOTAC GeForce RTX 3070 AMP Holo LHR
This graphics card uses the NVIDIA Ampere architecture with 5888 CUDA cores and 8GB of GDDR6 memory on a 256-bit bus. It connects via PCI Express 4.0 x16 and reaches a boost clock of 1785 MHz with memory running at 14 Gbps. The card supports DirectX 12 Ultimate and OpenGL 4.6 for modern gaming workloads.
LHR variant for gamers not miners
The Lite Hash Rate limiter caps Ethereum mining performance at an estimated 25 MH/s, making this model intended for gaming rather than compute-heavy mining rigs. Buyers building a dedicated mining farm should look at non-LHR alternatives instead.
8GB GDDR6 at 14 Gbps decides fit
The 8GB frame buffer and 14 Gbps memory speed determine whether the card handles your target resolution and texture quality. Games at 4K with high-resolution texture packs may exceed this capacity, while 1440p gaming remains well within range.
Points forts
- NVIDIA Ampere architecture powers real-time ray tracing and AI acceleration with 5888 CUDA cores
- Boost clock reaches 1785 MHz backed by 8GB GDDR6 memory at 14 Gbps across a 256-bit bus
- IceStorm 2.0 cooling with FREEZE fan stop and active fan control keeps thermals in check
- SPECTRA 2.0 RGB lighting on a lighted backplate adds customisable visual flair
- HDMI 2.1 and three DisplayPort 1.4a outputs drive up to four 8K displays at 7680 x 4320
Caractéristiques
| Brand | ZOTAC |
|---|---|
| Series | NVIDIA GeForce RTX 30 Series |
| Model | ZT-A30700F-10PLHR |
| Interface | PCI Express 4.0 x16 |
| Chipset Manufacturer | NVIDIA |
| GPU Series | NVIDIA GeForce RTX 30 Series |
| GPU | GeForce RTX 3070 |
| Boost Clock | 1785 MHz |
| CUDA Cores | 5888 |
| Effective Memory Clock | 14 Gbps |
| Memory Size | 8GB |
| Memory Interface | 256-Bit |
| Memory Type | DDR6 |
| DirectX | DirectX 12 Ultimate |
| OpenGL | OpenGL 4.6 |
| Multi-Monitor Support | 4 |
| HDMI | 1 x HDMI 2.1 |
| DisplayPort | 3 x DisplayPort 1.4a |
| Max Resolution | 7680 x 4320 |
| SLI Support | No |
| Virtual Reality Ready | Yes |
| Cooler | Double Fans |
| Operating Systems Supported | Windows 10 64-bit (build 2004 or later) 👉Check gaming pc with Windows 11 Pro |
| Thermal Design Power | 240W |
| Recommended PSU Wattage | 650W |
| Power Connector | 2 x 8-Pin |
| HDCP Ready | 2.3 |
| Features | - 2nd Gen Ray Tracing Cores - 3rd Gen Tensor Cores - HoloBlack Design - SPECTRA 2.0 RGB Lighting - IceStorm 2.0 Advanced Cooling - Active Fan Control with FREEZE Fan Stop - Metal Wraparound RGB Backplate - FireStorm Utility (Download HERE) - VR Ready - LHR 25 MH/s ETH hash rate (est.) |
| Form Factor | ATX |
| Max GPU Length | 291 mm |
| Card Dimensions (L x H) | 11.50" x 5.60" |
| Slot Width | 2.5 slot |
| Package Contents | ZOTAC GAMING GeForce RTX 3070 AMP Holo graphics card 2 x Dual 6-pin to 8-pin adapter User Manual |
| Poids d’expédition | 1.59 kg |
| Dimensions du colis | 432 × 305 × 108 mm |
Questions sur cet article
How is the ZOTAC GeForce RTX 3070 AMP Holo LHR installed in the PCI Express 4.0 x16 slot and which step is often missed?
Align the card with the PCI Express 4.0 x16 slot, press firmly until the retention latch clicks, then connect the required power cables to the board before closing the case.
What maintenance will the IceStorm 2.0 cooling system with FREEZE Fan Stop need over time?
Periodically remove dust from the heatsink fins and fan blades using compressed air; the fans stop at low load so dust can settle unnoticed.
What limit appears first during sustained heavy loads on the 8GB GDDR6 memory running at 14 Gbps?
The 8GB frame buffer fills before the 256-bit interface saturates, forcing texture streaming or resolution scaling in memory-heavy titles.
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